Faultline · AI · Common
Intercept Routine
Reaction · 3 energy, including at least 1 AI energy
After attackers are chosen, before blockers are chosen Return an enemy unit that costs 2 energy or less and is not a Drone to its owner's hand.
Level 2 · Regular
Beyond the next bend waited the same bored sentry they had passed five minutes earlier.
A prepared maintenance carriage physically diverts an advancing enemy scout into a return lane before defenders engage. The scout retreats with its equipment rather than vanishing.
Player access 

