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Faultline · Human · Rare

Clear the Barricade

Tactic · 3 energy, including at least 1 Human energy

Exhaust an enemy unit that costs 7 energy or less.

Level 3 · Iridescent Foil

They cleared themselves a path and left the guard a problem.

A controlled push of construction debris pins an enemy sentry's route behind a shutter. The defender is delayed while a passage opens elsewhere.