Faultline · Human · Common
Crossfire
Preparation · 2 energy, including at least 1 Human energy
On your opponent's turn: after attackers are chosen, before blockers are chosen Deal 2 damage to the enemy attacker with the highest attack. If tied, use the one that entered play first.
Level 2 · Regular
The empty doorway was the one place both windows could see.
Two concealed positions watch the approach to a freight office. Their prepared fire converges on the leading enemy attacker as it enters the exposed gap.
Player access 

